All posts tagged Grasshopper
We’re continuing progress with Dassault Systèmes on implementing Catia into architectural process. Our first course of study aims at the Grasshopper/Catia workflow, and since our previous post, we’ve delved into Knowledgeware, the scripting platform for Catia.
This post highlights our evolving efforts to use Processing for viewing images and performance metrics of a large number of iterations generated in Grasshopper.
This definition works for splitting a mesh with a set of a curves (lines, polylines, compound curves, etc.) by using a series of steps as described in the list below. The sample Grasshopper file we’ve uploaded is set up to work in the XY plane, but can be quickly edited to work with other planes.
The Grasshopper plugin for Rhino has been a great addition to our design workflows in part because of the community that uses it and continues to make great plugins for …
We recently checked out the MSAFluids library for Processing, a fluid simulation engine based on Navier-Stokes equations. This is modeled off of Jos Stam’s algorithms which are used for gaming and animations. Not physically accurate, but visually awesome.
We’ve started exploring ways of casting some of the pieces that we previously showed in the post on Acoustic Reflection Patterns and thought we’d share what’s been done so far. The diffusive …
We learned today that we won three awards in the 2013 A+ Architizer Awards; a Jury Award for Modeling, and the Popular Choice Awards for Modeling and Fabrication.
Erick is teaching a course on Grasshopper at Makerhaus this April and May. The course will be a general introduction to Grasshopper with a focus on fabrication.
The mockup for the Lobby Feature Wall of the Tobin Center for the Performing Arts is under construction. This post shares some images and a bit about the process that got us to this point.
Space frames are an amazing type of structural system, but they’re often composed of hundreds or thousands of parts. We’re exploring a version of a space frame structure that has a drastically reduced number of pieces that are constructed with a minimal amount of material waste. The hope is that we can find more use for space frames besides long span structures.