People

Tech Studio Staff

Scott Crawford

Scott grew up with a fascination for making things with computers and the tools in his father’s woodshop.  More recently this fascination has focused on the use of parametric modeling, digital fabrication, and simulation analysis and the potential for these tools to strengthen a designer’s intuition while also increasing the designer’s flexibility to respond to change.  Scott holds an undergraduate degree in Psychology from the University of Maryland Baltimore County, a Masters of Architecture and a Masters of Science in Design Computing from the University of Washington.

Breathing Building Skin

Alumni

Dan Belcher

Dan’s primary interest is fostering emerging interfaces and design processes which lead to insight. With a background in research science, interaction design, and computer graphics, he is equally comfortable amongst engineers as artists. Dan holds undergraduate degrees in Philosophy and Cognitive Science from Brown University and a Masters in Design Computing from the University of Washington. Dan came to LMN from ARToolworks, where he was a user-experience designer working on Augmented Reality applications. Before becoming interested in architectural design, he was a member of the Virtual Environment Navigation Lab, the Human Interface Technology Lab, and the Design Machine Group.  Dan co-founded LMNts in 2009 and managed the eclectic array of “Special Operations” until 2012, before moving on to his own projects.  Dan can be found at http://db-rep.net.


Viswanathan Kumaragurubaran

Viswa has a background in Computer Vision, Electronics Design and Machine Intelligence with interests in Computer Graphics, User Interfaces and Sustainable Designs. He is currently a graduate student at the University of Washington (MS Architecture in Design Computing) where he is working on applying concepts of HDR imaging for the development of novel lighting simulations tools. Viswa holds an undergraduate degree in Electrical Engineering from the University of Madras with engineering experience gained while working at Broadcom Corporation, Advanced Micro Devices and Soliton Technologies.

Pencil Inspection System, created while at Soliton Technologies Pencil Inspection System, created while at Soliton Technologies Grasshopper meets Kinect