Author Archive

Wandering the Garden of Technology at the SAM

ARCADE and SAM are hosting an event on May 10 at the SAM where Pierluigi Serraino and John Marx will discuss their recently published book, Wandering the Garden of Technology and Passion.  Scott has been invited to be part of the discussion panel following the presentation.  More details located here.


Advancing a Data-Driven Approach to Architecture

Advancing a Data-Driven Approach to Architecture

LMNts’ most recent blog post for Metropolis Magazine’s POV blog has been published.  Sam Miller, a partner at LMN, shares his thoughts on Advancing a Data-Driven Approach to Design.  Be sure to also checkout Architectural Storytelling vs Public Relations, Cabinet of Curiosities, Confessions of a Design Technology Evangelical and Re-Upping on Design Technology if you haven’t already.


Architectural Storytelling vs. Public Relations

Architectural Storytelling vs. Public Relations

LMNts’ fourth blog post is up on Metropolis Magazine’s POV blog where Adrian MacDonald of our Marketing department shares his thoughts on Architectural Storytelling vs. Public Relations.  The three previous posts include Cabinet of Curiosities, Confessions of a Design Technology Evangelical and Re-Upping on Design Technology.


Cabinet of Curiosities

Cabinet of Curiosities

LMNts’ third blog post and image are up on Metropolis Magazine’s POV blog where Scott Crawford shares his thoughts on a design technology Cabinet of Curiosities.  Be sure to also checkout Confessions of a Design Technology Evangelical and Re-Upping on Design Technology if you haven’t already.


Grasshopper Canvas with Kinect Interaction: Part 3

Grasshopper Canvas with Kinect Interaction: Part 3

This post – part of a series of 3 posts on the Kinect Multitouch Interaction – is a detailed technical walkthrough of the code we implemented to support touch from depth. The downloadable code that this post refers to is in Part 2 in the series. This post is meant to serve as a foundational primer for the major modules of the code that build up the touch-from-depth interaction.


Grasshopper Canvas with Kinect Interaction: Part 2

Grasshopper Canvas with Kinect Interaction: Part 2

Over the past year, we’ve made the Microsoft Kinect sense touch – and in turn, gestures – which we then used to control the Grasshopper canvas via keyboard and mouse events. We’ve had a lot of fun building Kinect Multitouch Interactions but – being an architecture firm – we can only spend so much time developing the code. We think we’ve created a solid foundation and would like to share with the broader community to use, modify, and extend. Obviously, Grasshopper is only one possible application and we’d love to see what others could do. In the spirit of openness, we’re providing the complete source.


Happy Holidays 2011 from LMN

Happy Holidays 2011 from LMN

Happy Holidays 2011 from everyone at LMN.
This Holiday Season, LMNers lit candles…LOTS of candles. The video was directed, shot, edited and produced by: cbaker, jbeaver, scrawford, cgrammens, kgregga, thenderson, ahunter, kkimura, amacdonald, and gshaw.


Confessions of a Design Technology Evangelical

Confessions of a Design Technology Evangelical

Guest blogging at Metropolis Magazine, Dan organizes his Field Notes. (Meanwhile, the Design Desk Liberation Front launches another photographic assault). For an pseudo-retro-iconoclastic-interlude to all this computational fetishism, go read the Confessions of a Design Technology Evangelical.


Still Life with Design Technology

Still Life with Design Technology

George Shaw – managing partner at LMN – on Re-Upping on Design Technology: a bit of history on the ideas and projects that led to LMNts. In Metropolis Magazine’s POV section.


Flexible Grids in Self-Structure Exhibition

Flexible Grids in Self-Structure Exhibition

Our flexible grid research project is currently being exhibited at Le Lieu du Design in Paris. While preparing materials for the exhibition we decided to try and build a longer version of the flexible grid. Our previous grid prints were sized to take up roughly half of the print bed (5″x7″) of our Objet Alaris30, but for the exhibit we wanted something bigger. We ended up being able to get an 8″x20″ version, and learned a number of lessons along the way.


LMNts at Build Boston

LMNts at Build Boston

Stephen Van Dyck and Scott Crawford of LMN Architects will be presenting some recent work at this year’s Build Boston conference on November 17 as part of a session about Generative Design.  The event is sponsored by the AIA’s Technology in Architectural Practice (TAP) group. http://www.buildboston.com http://network.aia.org/technologyinarchitecturalpractice/Home/


3D Printer Reproduction Continues

3D Printer Reproduction Continues

Assembly of the RepRap Mendel coming along slowly but surely. The physical assembly is nearly done. We’ve been using the SolidWorks model as our guide. After building one or two of the individual assemblies (the Z-drive or the Y-guides, for example), you begin to perceive the design logic behind the RepRap: get close, assemble, adjust, repeat. This is the second in our series of posts on building the RepRap Mendel.


Seattle Design Festival 2011

Seattle Design Festival 2011

If you haven’t done so already, mark your calendars for next month’s 1st ever Seattle Design Festival. Taking place on September 16th – 25th, all events are open to the public and many events are free. Tours, films, panels: 10 days of architectural design and product design, industrial design and digital design. Sponsored by the AIA Seattle and lots of other good folks.


3D Printer Reproduction Begins

3D Printer Reproduction Begins

We’ve begun 3D printing our second 3D printer. We are using the Objet Alaris to print the parts for the RepRap Mendel, the second generation of open-source self-replicating 3D Printers. So far, we’ve managed to print most of the parts and gather most of the off-the-shelf hardware necessary. We’re ready to start putting it all together.


AIA Seattle whichCRAFT? Dialogs

AIA Seattle whichCRAFT? Dialogs

Thursday, June 23rd, 2011: Part of the continued AIA Seattle 2011 Series on Craft comes the full day forum entitled WhichCraft? Dialogs. A full day of panel presentations and dialogues will explore the multiple definitions of Craft for architects and help to explore directions for future work. In the morning, Dan will take part in the panel discussion called “speculativeCraft” – including specialists from Boeing and Walsh Construction – which will be moderated by Kimo Griggs of the University of Washington.


Lecture: Firefly Experiments

Lecture: Firefly Experiments

For those of you in the Seattle area, Jason Kelly Johnson of Future Cities Lab in San Francisco will be at the University of Washington for a lunch-time lecture to demo Firefly and show recent projects produced by his lab. Firefly is a software bridge between Grasshopper and the Arduino micro-controller, the internet and a number of other Human Interface devices. It allows near real-time data flow between the 3D digital and physical worlds, and will read/write data to/from internet feeds, remote sensors, connect with machine vision protocols, etc. We have been toying around with Firefly here at LMN and having a lot of fun. Jason Kelly Johnson’s introduction should serve as a great overview of the software and where it’s going.


Portland State U: Fridays@4

Portland State U: Fridays@4

Dan will be speaking at the upcoming Fridays@4 lecture at Portland State University Department of Architecture on February 4th, 2011. The topic is the relationship between scripting and performance analysis in architectural practice. Dan will present recent work at LMN that makes use of scripts to bridge design and simulation environments. The Fridays@4 lectures take place every Friday at 4 p.m. in the Shattuck Hall Annex. The events and are free and open to the public.


DIY Glowflake

DIY Glowflake

Shortly after we posted our 2010 Holiday Card video, we had many people ask us for the patterns and a how-to manual for making spherical, “glowflake”-style shapes. Fortunately, making a “Glowflake” isn’t hard or time consuming. We’ve posted both the Grasshopper definition as well as the 2D pattern for our Glowflake below. Just follow the simple instructions and you too can be the proud owner of a custom magnetic light fixture.